By Michael M. Hughes
Michael M. Hughes's Blackwater Lights combines the eldritch horror of H. P. Lovecraft with the supernatural thrills of Dean Koontz.
whilst Ray Simon gets a determined name from his adolescence buddy Kevin, begging him to return stopover at, Ray can't say no. Kevin offers to clue him in on surprising discoveries he has made approximately bizarre, half-forgotten occasions of their past--events linked to a summer season camp close to Kevin's domestic within the small city of Blackwater, West Virginia.
but if Ray arrives, Kevin is nowhere to be chanced on. So Ray does a few investigating of his personal, in basic terms to discover that no documents exist of the camp. but he's not on my own in trying to find details. There are Lily, a stunning redhead with uncanny seductive powers; Crawford, a filthy rich collector of paintings and other people; and Micah, the mysterious chief of the Church of the Open Door. them all are searching for information regarding the rumored camp. and they're all interested--very interested--in Ray.
Then a middle of the night stumble upon with unusual floating lighting fixtures sparks a go back of previous memories--vivid yet fractured photos that hang-out Ray's waking hours with intimations of terror and cruelty. anything dreadful occurred at that camp in the past. anything was once woke up there. Now, with the aid of his new buddy Ellen, a waitress on the neighborhood diner, Ray needs to navigate a direction via insanity and murder--a direction that leads inexorably to an all-but-forgotten evening in his youth . . . and to a way forward for incredible horror.
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Extra resources for Blackwater Lights
The weekly cost of carousing (in doubloons) varies depending on the size of the town, as listed on Table 4-1 Note that if you lack the cash to cover your costs, you must sell your possessions (at half their listed price). Alternatively, you can go into debt with a local moneylender, or even acquire the Obligation fortune by borrowing from less-savory characters. TABLE 4-1: WASTREL Town Size DC Cost Thorp Hamlet Village Small town Large town Small city Large city Metropolis –6 –4 –2 +0 +2 +4 +6 +8 4 10 20 80 300 1,500 3,000 6,000 WHISKEY JOHNNY Drinking is a common pastime among sailors, but you’ve taken the love for liquor to a new level.
De la Vega gets a 14 on her desvio roll, plus her +15 attack bonus, minus 2 for using desvio, for a total of 27. Since her result of 27 easily beats Hart’s 23 (and is also higher than his AC of 18), she parries his attack and hits with her counterattack. ATAJO (EX) Beginning at 5th level, your tacto ability improves. Each time you succeed at a Sense Motive check as part of the tacto maneuver, you gain a +2 circumstance bonus on your next attack, parry, or desvio check against that opponent. ESTOCADAS (EX) Estocadas are quick, versatile, thrusting attacks that can be made from almost any position.
Beneﬁts: You beneﬁt from a +2 insight bonus on all Knowledge (sea lore), Profession (sailor), and Swim checks. BOOTY You begin play with an unusually valuable piece of equipment. Beneﬁts: It might be a family heirloom or maybe you looted it from a Spanish captain, but you have some unusual item unavailable to others. You must work with your GM to determine the exact nature of this item. CAUSE You have a fervent belief in a cause of some kind, whether that is the liberation of all the slaves, the overthrow of the English King, the establishment of the pirate kingdom of Libertalia, or another cause that would be similarly difﬁcult to achieve.
Blackwater Lights by Michael M. Hughes